

It took me a while after acquiring it, to actually acknowledge that SL could IN FACT already achive what I was needing.

if you follow the approach steps required to tune the algorythms to the specific files and to what you aim to do. Yes SL does AI, harmonic, shape assisted, etc. extraction/separation magic, but when your work-to-do actually demands an equivalence of a screen display that goes from 0Hz to 25.000 Hz minute detail, plus requires 44.1000 versions of it (samples) in a second (just compare the time relevance with the 60 or 120 versions used at the highest video standars), then is easy to realize that the canvas is ultra detailed and complex. Therefore SL benefits greatly from actually receiving the instruction from its user of where to act and what you want to accomplish in precise terms, and this is where SL excels. Thus instructional videos are your best friend here, if you find them. Hope the US$12 price remains until this BlackFriday/Cyber Monday cycle ends I also own VEGAS and other SCS-Magix software, i have been attentive to the developments as they were happening after SCS buyout. So I may attest that Magix did a friendly acquisition meaning that they respected most important positions regarding developers.

This fact together with the actual continuation of the works done at the USA facilities (Magix is located al Germany). Plus consider that both Magix + the original developers have being in full swing working mode supporting the upgrade -and long postponed bug fixing- of the VEGAS suite, which has a large community of active users. Since this task has been more difficult than it was projected, Devs have had to devote most time and resources to this. Comprehensively postponing Spectralayers or Soundforge upgrades/updates. Only a few days ago VEGAS really came afloat and old users are now able to utilize the new version 14 with the same stability of version 13 and earlier ones, plus working on a renewed platform, with many littleand large improvements, plus new features. The point that concerns us here is that the man in charge of said development is the very same Gary Rebholz, the one that actually starred Spectralayers' videos. From carefully viewing hours of those videos, I can assure anyone, that he understands the importance and uniqueness of this tool. It is in the best interest of all of us the continuation of SL development.

#Spectralayers pro 7 tutorials software.
